![]() That's not to say Rise of Legends can't be enjoyed on multiple levels. Wrap it all up in a tidy albeit deceptively complex interface with more minutia than a Victorian bathroom, and you've got a love letter to strategy gamers. ![]() Take Civilization's borders and attrition rates, mix in the Conquer the World campaign (think Total War only not as deep), then add city districts, a trim two-resource economy and tactically distinctive heroes. Not exactly a sequel (it's science fantasy and uses a new 3D engine), it "borrows" elements from several hits to create an extension, but not a reinvention. If you cottoned to the history-lite real-time strategy game Rise of Nations, chances are you'll dig the steampunky history-schmistory Rise of Legends too.
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